![]() Notes: There is a tactical doctrine called the "Fighting Wing" which is covered extensively in the book but due to the nature of the +combat system used in this MUSH, it is essentially worthless to explain. It takes the leader's entire attention to destroy an enemy aicraft… Good wingmen, smart wingmen, are the answer to a leader's prayers." There is no 'rule of thumb' for a wingman… The wingman's primary duty is protection of his element leader. Every situation is different and the wingman must have the initiative and ability to size up the situation properly and act accordingly. When attacked, I want first for him to warn me, then for him to think. "Mainly its my wingman's eye that I want. They were made to fly as wingmen instead." "It was my view that no kill was worth the life of a wingman… Pilots in my unit who lost wingmen on this basis were prohibited from leading a. A Section Leader will get to your aggressor when they have the time. Think you're too good for a wingman? Don't expect the help when you need it. Its not about who gets credit for the kills. If someone goes after your wingman, you break off your current engagement and go after your wingman's attacker. And what happens if someone engages you in the meantime? Your wingman takes on the aggressor and you support your wingman in the new venture. Your wingman engages your bandit with you. Well if you don't understand that a two-versus-one concept means someone is outnumbered, you have bigger problems and I can't help you. The second assumption is that the reader understands why fighting in pairs is important. If you are separated, join up immediately with other friendly airplanes." A man by himself is a liability, a two-ship team is an asset. "Never break your formation into less than two-ship elements. While in BSG, its less important for things like this to happen, its up to the CAG how much of this will actually be enforced. Your wingman will cover and support the Section Leader even when things are at their worst which means that being a Section Leader is a responsibility. Sections fight, learn, piss, and drink together. A fighter pilot should only be on their own if they have lost their wingman to enemy action and cannot disengage - and even then you have already failed in combat for you have lost your wingman. Nobody wants to have to dig, right?īut into more detail, there are a few things that need to be assumed the reader understands: The first is that while yes, fighter pilots are territorial like cats (they even mark their territory!), they always fight in groups. In this book, its divided into two chapters, but I'll combine them here for the ease of reference. As in the article on Basic ACM, most of this is taken from the Air Combat Bible (linked from the ACM Basics page). It is just the pair of you dealing with your own bandit(s). What's a section? A 'Section' is a pair of aircraft. In this section, we'll discuss section tactics. ![]()
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